NikosAssets.Instantiation 0.1.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NNikosAssets
 NInstantiation
 CAddressableGameObjectInstantiationMonoA specific Addressable Loader MonoBehaviour for any Unity GameObject (like a Prefab but for an AssetReference)
 CAddressableObjectInstantiationMonoA specific Addressable Loader MonoBehaviour for any Unity Object, especially useful for loading non GameObjects like Materials or AudioClips
 CBaseAddressableInstantiationMono< TObject >An abstract wrapper class handling all the addressable logic
 CBaseDefaultInstantiationMono< TObject >An abstract wrapper class handling the classic instantiation logic
 CBaseInstantiationData< TObject >A wrapper class to handle the instantiation implementation as a serializable object that can be configured as a field in the Unity inspector
 CBaseInstantiationMono< TObject >A wrapper class to handle the instantiation implementation as a MonoBehaviour
 CDefaultGameObjectInstantiationMonoA specific default instantiator MonoBehaviour class for any Unity GameObject (likely a Prefab)
 CDefaultObjectInstantiationMonoA specific default instantiator MonoBehaviour class for any Unity Object, especially useful for loading non GameObjects like Materials or AudioClips
 CIInstantiation< TObject >Defines a contract for instantiating Unity Objects in an async manner
 CInstantiationGameObjectDataA specific data class for any Unity GameObject (gameObject reference, a prefab or an assetReference)
 CInstantiationObjectDataA specific data class for any Unity Object, especially useful for nonGameObjects like Materials or AudioClips